Mar 31, 2006, 01:53 PM // 13:53
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#21
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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Quote:
Originally Posted by lyra_song
People assumed that because its a standalone game with 4 slots, that merging would keep those 4 slots as additional. But think about it. You already used up those 4 slots with your existing 4 characters.
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How did I already use up slots for a game I don't even have yet?
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Mar 31, 2006, 03:38 PM // 15:38
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#22
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Frost Gate Guardian
Join Date: May 2005
Location: Quebec, Canada
Guild: Québékers Alliance
Profession: Mo/N
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Its an expansion if you merge. You already played the game you're adding an expansion to.
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Mar 31, 2006, 05:25 PM // 17:25
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#23
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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Uh, no. It can't be a stand alone for some customers and an expansion for others. It is the same price for everyone.
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Mar 31, 2006, 06:39 PM // 18:39
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#24
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Lion's Arch Merchant
Join Date: Jan 2006
Location: London/Uk
Guild: The Lost Saracens
Profession: E/Mo
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I like the whole idea of of this merge lol, no more worry's about leveling or wasting my ecto's :P for my ele
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Apr 01, 2006, 01:28 AM // 01:28
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#26
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Banned
Join Date: Aug 2005
Location: N.Y.C.
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Quote:
Originally Posted by frickett
Uh, no. It can't be a stand alone for some customers and an expansion for others. It is the same price for everyone.
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And you can't have a "MMO"RPG up 24/7 without charging a monthly fee, right?
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Apr 07, 2006, 07:10 PM // 19:10
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#27
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare] | [Rare] Alliance
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Nice job on the animation, Lyra. I understood it well berfore I saw this, but It'll hopefully clarify things for others.
I like the idea of 6x100% rather than 8X50%.
Unfortunately for me I am liking the idea of 12X100% even more. But since I want to have more available combinations, 2 additional slots won't be enough for me. Looks like I'll be buying one more prophecies account and 2 Factions accounts.
Last edited by Fungus Amongus; Apr 07, 2006 at 07:13 PM // 19:13..
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Apr 07, 2006, 10:40 PM // 22:40
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#28
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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people didnt understand this?
nice animation though
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Apr 12, 2006, 07:11 AM // 07:11
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#29
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Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
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HAH HAH :-P That was awesome. I'll refer anyone who's still "befuzzled" to this.
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Apr 12, 2006, 11:58 AM // 11:58
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#30
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Lion's Arch Merchant
Join Date: Jan 2006
Location: Cavalon (swe)
Guild: Desert Flame [DF]
Profession: W/N
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you made a simple movie and it IS simple
too bad not many get it
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Apr 12, 2006, 01:53 PM // 13:53
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#31
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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Quote:
Originally Posted by calamitykell
And you can't have a "MMO"RPG up 24/7 without charging a monthly fee, right?
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That doesnt explain why i should see my linked factions account (which will cost the same as a stand alone) as an expansion when it only nets me 2 slots.
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Apr 19, 2006, 03:07 PM // 15:07
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#32
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Ascalonian Squire
Join Date: Apr 2006
Guild: [Oous]
Profession: A/
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Quote:
Originally Posted by frickett
That doesnt explain why i should see my linked factions account (which will cost the same as a stand alone) as an expansion when it only nets me 2 slots.
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Lets try and make it even simpler
GW:Prophecies takes place in (currently) 1/2 of the Guild Wars world.
GW:Factions takes place in (currently) 1/2 of the Guild Wars world.
If you have a stand-alone Prophecies account you have 4 slots to use for the 6 professions that can experience 1/2 of the total content.
If you have a stand-alone Factions account you have 4 slots to use for the 8 professions that can experience 1/2 of the total content.
Now the real killer - if you merge your accounts you have 6 slots for 8 professions to experience 100% of the content.
The question I asked myself was; do I want to keep my current characters stuck in Tyria, where I have already experienced all that the game has to offer, and have my new characters limited only to Cantha?
Or would I prefer to take my cherished lvl 20's on a nice cruise over the water to slaughter some different creatures, on different maps, with different team-mates, professions, rewards, armour, weapons etc. And at the same time allow my new character classes to travel back to Tyria to experience the missions/quests/areas that I know well, to prolong the playability of the game?
The other argument that I could put forward is that when you purchased your GW:Prophecies account, you received 4 slots for 6 professions - you had to choose which 4 of the 6 primaries to use, and yet you still bought it and probably never even thought about not having enough slots to role all primaries. Why then should you expect to get 8 slots for 8 professions with the Factions account?
Just my 2cents
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Apr 19, 2006, 03:30 PM // 15:30
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#33
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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I totally understand what you are saying gragman. I want to take my Ranger into Cantha to get a new pet. I will be linking my accounts. I understand that My three current level 20 characters will be able to cross the seas, and experience a brand new continent. But I only get to make 2 Canthan characters if i still want to keep a pvp slot open.
Everyone keeps saying that if i have Prophesies, I have 4 slots with access to 50% of guild wars. and if i have Factions, seperately I have 4 slots with access to 50% of guild wars, However if i have a linked account I have those 4 slots with access to 100% of guild wars, and a bonus 2 slots. Well that is all fine, and good and well, but those 4 slots from factions are empty now, When I link my account those factions slots are "merged" with my current slots.
I understand that you are trying to rationalize the fuzzy math, but linking still nets us 2 fewer slots. That is fine, I have come to terms with that, I will be buying factions, and linking. I planned to from the beginning.
Thanks for being patient with me.
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Apr 19, 2006, 07:25 PM // 19:25
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#34
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Banned
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it's nowhere fuzzy, it's just narrowminded people not understanding it.
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Apr 19, 2006, 07:46 PM // 19:46
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#35
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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Sorry, I didn't mean to seem narrowminded. I am not in the least, I have a very open mind.
Last edited by frickett; Apr 19, 2006 at 08:01 PM // 20:01..
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Apr 19, 2006, 08:31 PM // 20:31
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#36
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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This threed is a link to a nice graphic view on how accounts are handled.
Not if it's right or not.. please see other threads for discussion lyra_song keep pointing out and I still find people that don't understand how merge vs non-merge works (independent on how they feel about the situation).
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May 01, 2006, 02:51 AM // 02:51
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#37
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Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
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Just as a side note,everyone should be glad that they got 2 extra slots. Anet was planning on only giving one originally.
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May 01, 2006, 08:53 AM // 08:53
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#38
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Desert Nomad
Join Date: Nov 2005
Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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cute!
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May 01, 2006, 06:01 PM // 18:01
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#39
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Ascalonian Squire
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How much more does it cost for ANet to just give the mergered accounts the full 8 slots? Apparently too much...
6 slots is enough for me, though I question the justification they made from a business perspective.
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May 01, 2006, 06:52 PM // 18:52
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#40
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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They get 20 dollars for us to get the other 2 slots.
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